- Charles University in Prague
- Institute of Communication Studies and Journalism
|Work history||Journalist (games, music, editing) - Rock&Pop magazine 2006-2008; Forum, Charles University magazine 2007-2013; Komora magazine 2007-2008; Play.cz 2008-2014; Spark magazine since 2009; Filmstage magazine 2012; Level magazine since 2013|
|Study history||Faculty of Social Sciences, Charles University in Prague – media studies (Master’s degree, 2013) Thesis: Glitch and its social aspects in video game culture
Faculty of Humanities, University of Jyväskylä, communication and media, exchange program (January 2012-May 2012)
Faculty of Social Sciences, Charles University in Prague – journalism (Bachelor’s degree, 2010) Thesis: The Onion - vanishing differences betweem quasi-journalism and journalism in online media
Paratexts to nonlinear media texts
The discipline of media studies has over time established three main focuses of its study, so-called three pillars of media studies: texts, audiences and media industries. But this approach has left a vast amount of media ecosystem out of scholarly interest – paratexts. Using the groundwork built by Gérard Genette, I want to explore how audiences use paratexts to nonlinear media texts, particularly video games.